TMPE mod options lost (or not saving/loading) in the mod options screen.Where did "Error Messages" section go? I've moved it to bottom of page as none of those errors are caused by TM:PE.
How to move the game to a different disk drive.
How to remove ghost nodes and broken nodes.Lemonster's List of broken assets and mods (Steam Workshop Collection).Notes for asset creators, Vanilla capacities.Vehicles: Vehicle LODs are flashing, Shiny Black Vehicle LODs.Broken: Roads, Vehicles, Buildings, Props, District Styles.Recommended Mod Substitutions - our recommendations.Incompatible Mods (mods that are incompatible with TM:PE).RON - Replace Our Networks mod is highly recommended.How to remove workshop networks - Roads, tracks, MOM, NExt2, etc.Tip: Our feature documentaion pages often have an "Issues" link at the bottom which will display currently known problems and ideas for that feature. How to fix - replace NExt2 roads with normal road asset replicas: How to remove workshop networks.#244: Changing roads (adding junctions, upgrading, etc) breaks nearby transport routes.#273 (vanilla game bug): Tourists unable to leave via 2-way outside connections.How to fix - see: How to remove ghost nodes and broken nodes.Caused by a bug in vanilla game which CO are investigating.#277 (vanilla game bug): Vehicles despawning near recently altered roads or rails.We have replicated the following bugs and have temporary workarounds: The Compatibility Report mod is the fastest way to find known problems with your mods - it's a collaboration between end-users and mod developers to help navigate the vast array of mods that are out there. Verified: March 2022 - TM:PE 11.6.5.2 Check the Compatibility Report firstĪbout 50% of the error reports we get are due to old / broken / incompatible mods.